CRT Simulation in a GPU Shader

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In recent discussions regarding CRT simulation techniques in GPU shaders, a new approach has emerged as a better alternative to traditional black frame insertion (BFI) methods. Users have been experimenting with a 120Hz demo of the CRT shader, with mixed feedback on its effectiveness in enhancing visual experience. Some are curious if increasing the refresh rate to 240Hz could yield a more noticeable improvement in the perceived visuals, particularly in motion clarity and overall aesthetics. The idea is that simulating CRT characteristics can provide a smoother and more immersive experience, reminiscent of classic displays. However, the challenge lies in effectively demonstrating these enhancements through varying refresh rates and ensuring the broader gaming community understands and values these advancements.
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