Bouncing Beholder, a JavaScript competition entry from 2012.

Viewed 72
The post discusses the author's experience with creating a small, compact JavaScript game for the JS1K competition, highlighting the challenges of coding within strict size limits. Several comments from users reflect on their own experiences with similar programming constraints in the past, demonstrating nostalgia for older computing days. Optimizations in this context are more about code size than binary size, as seen in older systems. Recommendations for learning techniques in JavaScript coding are shared, emphasizing the ease of short snippets over larger projects. A potential modern curiosity regarding the use of multi-character emojis for data compression in such competitions is also mentioned.
0 Answers