Monitoring my Minecraft server with OpenTelemetry and Prometheus

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This post discusses how to implement monitoring for a Minecraft server using OpenTelemetry coupled with Prometheus. Key points include setting up OpenTelemetry to collect various metrics from the server, configuring Prometheus to scrape these metrics at regular intervals, and visualizing the data through a dashboard. The author highlights the benefits of monitoring in ensuring server performance, understanding player behavior, and troubleshooting issues more efficiently. Additionally, there are mentions of potential challenges such as configuring the tools correctly and handling the volume of data generated.
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