Bitbanging 1D Reversible Automata

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The discussion revolves around the optimization of compilers when handling rule-based 1D cellular automata. The community is particularly interested in the reversibility of certain rules and how to effectively determine these properties through programming methodologies, seeking efficient computational strategies via ternary logic operations. The exploration of various reversible rules invites attention to how these can be paired or tested, with practical implementations and visualizations shared online, underscoring a creative exploration in computational automata. Additionally, there's an artistic approach to these automata through graphical representations, suggesting a blend of technical and aesthetic appreciation for cellular automata.
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