Windows NT for GameCube/Wii

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The post discusses the development of Windows NT for the Nintendo GameCube and Wii consoles, with reference to a similar project done for Power Macs. It highlights the coder's versatility in adapting the NT system across different platforms, showcasing a blend of nostalgia for older gaming systems and modern computational adaptability. The comments indicate interest in the project and its implications for gaming and computation. There is a noted connection with prior projects which enhances the credibility of the developer in the retro computing community.
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