The post discusses innovative lighting techniques and graphical capabilities on the Nintendo 64 (N64), highlighting the impressive realism achieved through demo showcases. User comments echo admiration for the N64's unique hardware and the creativity of game developers who worked within its limitations. There is a suggestion for the development of an SDK to modernize N64 graphics programming, making advanced lighting and shading options accessible.
Key points include:
- The stunning realism achieved with palette lighting tricks on the N64.
- Comparisons to other gaming titles like 'ICO' demonstrate the aesthetic evolution in gaming.
- Interest in creating tools to abstract N64 graphics for modern development purposes.
- Acknowledgment of the ingenuity required to optimize limited hardware for artistic expression.