Nvidia emulation journey, part 1: RIVA 128/NV3 architecture history and overview

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The post discusses the historical context and development of Nvidia's early RIVA 128/NV3 graphics architecture. It highlights specific challenges faced during development, particularly related to compliance with Microsoft's specifications. Notably, the RIVA 128 displayed issues with alpha blending that impacted game experiences, as shared by user comments referencing their personal experiences with games like Unreal Tournament. Overall, these early challenges paved the way for advancements in future Nvidia architectures.
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