Suffering-Oriented Programming is a programming philosophy suggested by the author in 2012 that posits developers should focus on the pain points experienced by users to craft better software solutions. A comment from a user introduces a personal principle termed 'the principle of maximum inconvenience,' which aligns with the theme of suffering as it encourages embracing life's challenges as opportunities for growth and decision-making. Another perspective presented in the comments is a constructive approach: rather than focusing on suffering, one should build new technologies that respond to the pain of existing alternatives, highlighting a more proactive and positive orientation towards problem-solving. This duality in perception opens an interesting discussion on how suffering can either hamper creativity or fuel innovation, suggesting opportunities for developers to create meaningful solutions based on real-world difficulties.