A former Meta employee creates a successful game on Steam after being laid off.

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The post discusses the journey of a former Meta employee who transitioned to game development and successfully launched a game that sold 200,000 units on Steam. Commenters express admiration for the achievement and ask various questions about the development process, such as lessons learned, working with publishers, profit margins, and the challenges of creating artwork for games. They also encourage the game developer to share their experience through a blog or video series to help others in the gaming community. Discussions touch on the emotional ups and downs of developing a game, the impact of internet influencers on sales, and strategic choices made throughout the project.
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