LLM plays Pokémon (open sourced)

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This post discusses a newly open-sourced project where a Large Language Model (LLM) interacts with the Pokémon game. The project leverages structured game data to enhance the LLM's performance, providing it with real-time updates about the Pokémon party. The mention of a prior AI project using Convolutional Neural Networks (CNNs) and Reinforcement Learning (RL) indicates a growing interest in AI applications within gaming, highlighting differences in methodologies between LLMs and traditional AI techniques. Additionally, user comments bring attention to the challenges of memory parsing and data extraction for game interaction.
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